Hello,
I am considering making a server with a conversion pack of Graal 2.17 to NEW WORLD (that im going to make offcourse) with ambiant sounds and realistics levels. The idea is to focus on the gameplay (realism) and the content (good items instead of too many items, key locations, etc…)
Its not a too huge playerworld… that is why it shouldnt be that hard. I am still looking for writting the story and to find a proper server name for it.
What you can expect :
- A playerworld based on New World graphics (including bodies)
- A playerworld without any in-game baddies but NPC's instead.
- A playerworld with tons of realism (ambiant sounds instead of musics)
- A playerworld with key items that each have a purpose… like Zelda i would say. There not 100 items but some with their own utility.
- A better GUI interface.
- A system of points (Str, Dex, Speed, etc… as example)
- Constant evolution (we work on important part first, like quest 1, 2, 3, town, etc… in order of character evolution)
- There no classes ! You can do whatever you want to do… everything will be based on your points offcourse. Don't expect to do lots of magics with nothing in this category.
- Way more to go…
So if anyone interested in helping are welcome !
Thanks.