Deleting Playerflags (RC)

Unable to delete a flag/string from a client remotely through RC.
String remains locally on the player, and is not sent to change it to null status.

lol that sucks

Okay, this should be fixed on SVN now. Test it out, B.

o_o I would, but my Code::Blocks hates Boost and my VC++ is still “unregistered”. lol

can you remove playerflags through script? you can edit a player through RC so just give them a - weapon until they log back on.

You can remove through a script but that is… horribly inefficient.

i was just saying that there are ways around it.

Aye but this one is a legitimate bug.
Unlike trying to hack around the 12255byte limit for weapons or 223byte limit for strings, haha.