Ok so I know now the classes i have on delteria reborn are shit and need to be redone. Not to mention there are classes that dont really make sense, or that have the same npc’s as another class. Here is what i need: Scriter or scripters, to help me redo the classes and their NPC’s. Here are my ideas right now:
Each class will provide the player with 6 NPC weapons to use. 2 of these weapons will always be:
- A MP refiller and 2. A warpring that will warp the player to the guildhouse of their respective
class. These weapons are mainly just for aiding in completeing of quests but I want them to be able to be used against other players
as well (able to hurt other players for example).
So basically each class will get 4 weapon NPCs, a warpring, and a magic refiller npc.
CLASSES: (there used to be like 15, so bringing it down to this is not only more manageble, but makes more sense because a lot of the old classes were dumb :B)
Mage --scripts done–
Bomber --scripts done–
Weapon name: Battle Shout
Effect: temporarily gives the player +1 to their swordpower while displaying the words “YOU ARE ENRAGED” above
the player’s head. When the effect stops, you will say: “Your rage subsided”. When the effect is
over, the player receives the swordpower they originaly had.
Duration: 10 seconds
cost: 50 MP
Weapon name: Charge Attack
Effect: When used you charge until you hit a wall or something blocking.
this is already scripted, but could use some work
Weapon name: Mace
Effect: standard graal mace npc
this is already scripted
Weapon name: Throwing Axe
Effect: Throws an axe (i have the images). When the axe hits a player or misses and lands
the axe should dissappear from the ground after 1 second.
cost: 1 arrow
Those are the 4 weapons for the warrior class that i thought of. If you are willing to help me please post here or PM me on the forums. This project shouldnt take that long since i have the images needed for everything. If anyone else has other ideas for weapons for the other classes, post here.