Not sure if this is the gserver or not but most likely could be.
We are running the 2.0 as well.
Alright so when your on a gmap, after you timeout and end up getting d/c’ed from being inactive, when you click reconnect, for some reason it doesnt reload properly and gives the same screen problems as if you loaded a false tileset.
I have had it multiple times now and it might just be the level im idling or the gmap itself. im not sure. but so far this has happened to me about 5 consecutive times after testing for the error.
___Merged doublepost__________________
And i just got this error to for some reason, not sure about this or if it could be a problem for anything. This just occured for some reason like 5 minutes ago and
I haven’t seen it before or have tried to dupe it.
“Exception EAccessViolation inmodule Graal_222.exe at 00032120.
Access violation at address 00432120 in module ‘Grall_222.exe’. Read of address BC8034C8.”
Thus ending graals life. (It killed the program for some reason)
I don’t know if thats happened before or not but just letting you guys know.
Well that certainly is new o_o
However we also advise against using GMaps entirely right now. But in light of that, seems GMap use may be a bit further off
[QUOTE=Beholder;31218]
Well that certainly is new o_o
However we also advise against using GMaps entirely right now. But in light of that, seems GMap use may be a bit further off
[/QUOTE]
if you advise against gmaps, how are peoplemgoing to have overworlds?
or are we supposed to use .txt files?
GMaps are broken and I haven’t bothered to fix them yet as they break a ton of shit when you don’t have an npc-server.
[QUOTE=skoopa;31233]Or you can open your .gmap file with notepad and delete the header and footer shit ?_?.[/QUOTE]
Correct! Just delete everything except the list of levels and you have a fully functional .txt map list!