Graal Reborn in the browser?

[QUOTE=Zartox;94475]Oh I had forgot there were Mac users. Mac users are not very easy to satisfy, because they use proprietary cocoa libs. Same for Windows, but at least Windows users should be able to switch to Reactos one day far far away in a galaxy near you. Guess, the easier is just ignore Mac users that complain.[/QUOTE]

Downsider is working on an engine that will work for Mac, Linux, Windows, iOS and Android. And, it might be possible to do what Stefan did and make a flash-version out of it also. Don’t waste your time.

Zartox halfly listening to Cadavre.
[QUOTE=Cadavre;94478]Downsider is working on an engine that will work for Mac, Linux, Windows, iOS and Android.[/QUOTE]
Yeah, you’re right. I think Downsider use OpenGL ES 2.0. And how should we use Open GL ES 2.0 today? By using WebGL! But eh… WebGL, is using the HTML5 Canvas Element. Now, I was able to load some WebGL demo fine with my 56k low-connection, and slow graphic card. OpenGL calls are transformed to DirectX calls with Angle Engine both in Google Chrome and Firefox. Hum… Let’s study this more.

[QUOTE=Cadavre;94478]Downsider is working on an engine that will work for Mac, Linux, Windows, iOS and Android. And, it might be possible to do what Stefan did and make a flash-version out of it also. Don’t waste your time.[/QUOTE]

I didn’t know it is going to be compatible with Android