I can't make any guilds…
Re: Guilds
Available commands for GServer:
/reloadweapons: Reloads the file weapons.txt
/shutdown: Shuts down the server
/cachesubdirs: Caches sub dirs in world (use after adding a new dir)
/reloadservermessage: Reloads the file servermessage.html
/banip IPRANGE: IP bans the IPRANGE from the server
/setjail LEVELNAME: Adds the LEVELNAME to the jail list
/addguild NAME: Adds a new guild
/removeguild NAME: Removes the guild
/addguildmember NAME ACCOUNT: Adds the account to the guild
/removeguildmember NAME ACCOUNT: Remove the account from the guild
Re: Guilds
No, i mean, like an Owner tag…
Re: Guilds
staff = (Server),Dangerless
Like this in settings.ini
Re: Guilds
But it still doesnt work
Re: Guilds
cough
In your GServer folder, there is a subfolder called Guilds
Created a file called guildOwner.txt and add your account in it.
Re: Guilds
Blame Crow for misleading me.
Re: Guilds
lol,
Well in all fairness, the /addguild tag should work, and technically it does work, only it adds the wrong filename apparently.
This would be something that would only take 5 seconds to fix, I don't have any guilds on my server so I haven't been arsed. And I supposedly have write access to the SVN, but I don't have a fucking clue on how to use it! O_o
Long story short, when the GServer creates the guild file via RC, it's forgetting to put 'guild' infront of the filename.
Re: Guilds
I didnt mislead you you damn idiot. I never told anyone anything about guilds.
Re: Guilds
Regardless.
I just updated main.cpp , Cplayer.cpp and Database.cpp
Also updated the GServer in /bin/
With this version you will gain access to some of the more general use of my Gserver's mods that are not server-specific.
- Added 'setsleeves' and 'setshoes' to list of built-in tailor commands.
- Fixed the way RC creates and handles guilds. It correctly adds guildGuild_Name.txt
- Fixed the way the GServer handles setstrings, they will delete properly now instead of leaving a 'String=' husk.
Yer welcome goes to repost in the GServer topic
Re: Guilds
Is this included in the Revision 43?
Re: Guilds
I lost track of Revision Numbers, just download revision 50 and be happy. lol
Re: Guilds
No that wasn't in r43. As Beholder says, just download r50, and keep with the latest version.
Re: Guilds
lol. I didnt notice there was a new one. lol
Re: Guilds
Just came out today
Re: Guilds
lol i no this is getting off topic, but how do i transfer all of my player data and accounts from old gserver to new one?
Re: Guilds
Just keep your database.