I know this topic is old but I need to ask a question about it and rather than creating a new thread, it seemed sensible to reply to this one.
When using the hat changing the local player is having a visual problem. The hat seems to disappear whilst the players gani is anything but idle. Remote players also seem to have this problem on occasions. They can sometimes see the players hat whilst moving, but on other occasions cannot see it whilst they move.
Sentinel’s Ganis are also customized with translucent shadows so don’t expect a quick fix unless you want to rename all the ganis and remove all the transparency crap from the gani via notepad. lol o_o
[QUOTE=JonusRockweller;8032]Sentinel’s Ganis are also customized with translucent shadows so don’t expect a quick fix unless you want to rename all the ganis and remove all the transparency crap from the gani via notepad. lol o_o[/QUOTE]
I saw that then I was looking at one of your ganis for example.
With this script, you can just remove the GANI, really. It’s not essential, just aesthetics.
All default walk and idle animations should have #P1 built into them. “setplayerprop #P1,hat.img” should apply the specified image to the default GANI. It should work exactly like setting a head, sword, body or shield. If it’s not in the default GANI file, just add an attribute line and upload it to your server.
I’m sure all the ganis come with the official GraalOnline client. And I not aware of any reason they wouldn’t work with this version of the client. You could just get them there no?
It’s because most servers don’t have a gani folder, and if they do they set it up wrong. There was probably a single server that had crap ganis without hats and everyone ended up getting thouse ones from going onto the server. A whole bunch of bullshit and a year later and we have people crying about not seeing hats and blaming the client or gserver.
___Merged doublepost__________________
Put the ganis with hats on your server and it sould be fine.