if (created) {
toweapons -Death;
}
if (playerdies) {
setlevel2 ,playerx,playery;
playerhearts = playerfullhearts;
}
- Raman
if (created) {
toweapons -Death;
}
if (playerdies) {
setlevel2 ,playerx,playery;
playerhearts = playerfullhearts;
}
if (created) {
toweapons -Death;
}
if (playerdies) {
setlevel2 ,playerx,playery;
playerhearts = playerfullhearts;
}
you left the level name out of the setlevel2 command . your also setting the warp to their exact position so why are you warping them ? use numbers . x is left to right starting at 0 and ending around 63 . y is the same but works top to bottom .
setlevel2 levelname.nw,x,y;
you can use #L to find the level their in if your not warping them out of the level .