IP Address to String

To save the player’s IP Address to a string upon login.
Could be outputted as either the long int or string method.

I’m not picky as long as I can get a script to compare them Lol

If you’re feeling fancy, could have it toggleable by a server option (for the paranoid), even though that’s getting a bit bloated up by now.

Thank you,
______Beholder :open_mouth:

Let’s do what graal does, md5 the ip and store that bcuz were scaredz

[QUOTE=Joey;32517]Let’s do what graal does, md5 the ip and store that bcuz were scaredz[/QUOTE]
Because to md5 the password is just crazy talk.

[QUOTE=Beholder;32518]Because to md5 the password is just crazy talk.[/QUOTE]

huh?

:o I implemented it as gr.ip, toggleable as a server option.

[QUOTE=Joey;32519]huh?[/QUOTE]
A reference to how the client spits out plain passwords.

I haven’t bothered to md5 the IP address. You can’t see other player’s flags, so it doesn’t really matter. And RCs can view IP addresses anyway, not to mention that the gserver can be modified. No, this is just to assist in scripts.