Making some progress...


#61

Thanks for the continued input. I’ve done a bit more work on the overall head and will continue to change it as I see/see things pointed out :slight_smile: done a bit more work on things. The side view hair is okay, I could get it better if I start again on it.



#62

That noob has never looked better, what a spunk! Good job dude.


#63

Should have seen the ridiculous death animation I started earlier. I didn’t save it as it was just over the walking animation, but it was just three frames of his head popping off in a bloody mess and blood particles everywhere.

I will probably finish up the head and then work on a gruesome single direction death animation.


#64

Any chance you’re gonna finish the other sides of the naked body btw? I (personally) don’t need it to be hand animated as I use programmatic bone animation and just splice up and tween the different parts. It’d be useful to me for dolling.


#65

I do have intentions of doing so. I’ll have a look at it. It shouldn’t be to hard to do the side and back if it’s just idle.


#66

Made a small bit of progress. Still deciding if I will keep the back of the head dark like that or not.

I did have another version that blended a bit nicer down, which I may switch back to. Have to look when I’m not tired as heck to decide.

Been busy working on a text adventure engine in java so not a lot of work being done.

Revisions


#67

Neat, any chance you can post updates on your text adventure project? Always interesting to keep up with such things.


#68

Can do. Constantly hitting the breaks on it to rethink the overall design of it. I’ve re designed it 3 times so far and am thinking of doing it a fourth lol. But when I have something substantial to show other then some basic commands to change levels, inspect levels and objects I will ( in the console, for now )


#69

Is it a mud

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#70

Nah, not at this stage. It’s something I was thinking of doing when I want to get more into the networking side of things, but that will be a good deal down the road.


#71

Got bored. Still have some perspective stuff to fix on it.


#72

Cool.


#73

Made a bit more progress on the death animation. Still quite rough, especially around the hair, but meh w/e.



#74

that’s pretty brutal, looks great though


#75

Auto combustion would give a good excuse for disappearing corpses. It already looks kind of like it.
I don’t know how this will l look, is that supposed to look like the character falls on the ground or it’s not finished?

This looks great anyhow.


#76

Yeah it’s meant to look like they’re getting knocked off their feet, by a sword swing or something and it cuts their arm off a bit lol. I could gib it at the end. I’m always up for some over the top pixel gore.


#77

Make one of his eyeballs pop out

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#78

I tried to make it somewhat of a comical dirty wolf sees a hot girl type of eye pop.


#79

Worked on a few graphics today. Been messing around with messing a little bit again and decided to do a new letters.png thing lol.
Might redo the text also.

Redid all the lower case text, tested and well… Apparently it’s spaced oddly and messed up my custom text. So, I just made a recolor.


#80

Looks great, but the repetitive tear/paper defect pattern at the bottom bothers me honestly.