Although I do plan to script new enemies and avoid using the old baddies all together, I’ve been trying to use them as filler in the mean time. I’ve noticed putnewcomp doesn’t seem to like using my images, and just uses the graphic of the baddytype instead.
So even if I say:
putnewcomp graysoldier,x,y,mar_baddy-bandit.png;
It just shows up as a gray soldier online. Offline, it works fine. As always when stuff gives me a problem, I try shorter simplier file names, but that didn’t help any either.
Anything I’m missing or is this command just broken?