setshape2 acting weird?

Ok, so I was using setshape2, but it’s not that easy. My chair image is 2x4 tiles so heres the script, hope somebody can help and tell why it becomes ungrabbable.

if (created) {
setshape2 2,4,{3,3,3,3,22,22};

Because you didn’t set it right. It’s 2x4, meaning it’s going to need 8 tiles defined(2*4=8).

If you don’t define the criteria correctly, it breaks the NPC and you have to fix it via wordpad. The easiest way to avoid this sort of thing is to graphically layout the setshape:

  setshape2 2,4,{
     3 ,3,
     3, 3,

As you can see, it’s 2 across, and 4 high now.

Ohhhhhhhhhhh kk now i understand thx man