*Shrug*

I’ve had these for awhile, and I don’t have talent in this, could anyone fix these backpals to work with 2.17? There broken in this version. Thanks.

I never liked backpals. Even when they ‘worked’ they seemed spazzy. I like seteffect better

The backpals do work, they’re just not compatible with the tileset.
Whats backpals do is literally swap out the palette of the tileset for another one.

you could try and crop out a 32x32 piece and change it’s palette and use as backpal and see if it works.

Actually that would work, however, you have to make sure you save the palettes ‘as-is’, ie: ‘uncompressed’. I know Paint Shop Pro has this setting when you’re saving and clicking for further options. (Its also vital when making ‘bodies’)

Ps. addtiledef2 are pasted ontop of the tileset image, where as addtiledef replaces it entirely. This could also be an issue when using setbackpal.

Looking at your zelda_#.png files, they don’t share the same palette.

what I need are the backpals’ Snowpal, Fallpal, Springpal converted to work with 2.17 (i use them as “seasons” I just need a better script than if (seasonfall) {setbackpal fallpal.png}

[QUOTE=Dontar;7701]what I need are the backpals’ Snowpal, Fallpal, Springpal converted to work with 2.17 (i use them as “seasons” I just need a better script than if (seasonfall) {setbackpal fallpal.png}[/QUOTE]

Dontar: Stop being a smartass in every thread, I wasn’t demanding anyone to do it just I don’t know how a backpal even worked (at least the way I do in 1.39) correctly in 2.17 (wasn’t asking for a script either.)

JonusRockweller: I didn’t realize until now that backpals just switchs the tileset, if you were curious I was going to use this in a few areas that doesn’t use my tileset itself (because these ones don’t work on my tileset unless I change that all around). I also don’t have Paint Shop Pro.

Cadavre: I’m lazy.

[QUOTE=Dangerless;7703] also don’t have Paint Shop Pro. [/QUOTE]

You really should. It’s a fantastic program for Graal and other pixel-art. I’ll PM you a link.

[QUOTE=Dangerless;7703]JonusRockweller: I didn’t realize until now that backpals just switchs the tileset,[/QUOTE]
Doesn’t swap the tileset, just does swap the palette of the tileset. :stuck_out_tongue:

Aye. addtiledef image,startswith,type; Does the image swap (also useful for seasons).
setbackpal just replaces the palette of the current tileset (on an index by index basis)