Alright, what I’m basically requesting is a script for my spar lobby. I need it so that when someone with below healing AP (below 40) enters, then leaves, there hearts get set back to what they were before they entered…
like… say I go in to the spar with 20 AP and 4 hearts, i use the healers, spar blah blah, then I leave the spar, my health should go back to 4 as it was when I entered.
To prevent people with low ap going in there and getting free health, is what this is for.
I’m guessing delete; is the new triggeraction.delweapon function you added?
Because it works other than the fact I don’t have a gserver with that new function implemented, I think you only added it to the SVN repository so far or something, so it resets the AP every time you cross a level since you keep the NPC…but yeah it works