I mean as far as voxels itself, the underlying technology, and rendering methods are different but yeah pretty much. The very basics of it don’t feel much different than playing minecraft, you just place colored blocks and build. In fact if I had to compare (obviously there are more complex tools and sculpting, ect.) it feels like making pixel art. A lot more fun than traditional 3D modeling. Not that 3D modeling isn’t fun either, I did that casually for a year or so. But ultimately it was just complex enough not to be fun most of the time, and good topology, texture mapping / painting, ect. was all just extremely tedious.
This on the other hand felt very close to making pixel art, I think it’s the closest 3D equivalent to making pixel art, or legos / minecraft. It just made it really fun, I highly recommend trying it.
Yeah, some runs are repetitive but when they run new games, especially some I’ve played, it gets interesting.
They played BoTW last night but it was way too late so I’ll watch it on youtube once it gets online.