(Stole Codr’s template for progress presentation)
Now that the Beta release met its major goals we will be moving to a new area of the map for development. This development should focus around the kingdom of Artareo.
Our major goals for Part 2:
[list][]Add in detailed content which will guide the player to quests and provide background information on the world of Phoenix
[]Introduce 3 new quests with new items – some of these quests will be inserted in between quests that already exist. For those who have completed all the quests in Phoenix these will not be necessary, but some incentive will be added to so that completion would be advantageous
[]Add in new mini-games and high-score related games. Yet to be decided
[]Open new, previously blocked, areas of the map
[*]Introduce systems which will make puzzles easier to reset if a player does get stuck
[/list]
Below is the current progress
Struckout text indicates a completed step.
Red text indicates work in progress.
Blue text indicates fully implemented. Ready for testing.
[color=red]Quests[/color]
[color=red]Magic Quest[/color]
[color=red]NPC placement and dialogue[/color] (60%)
[color=red]Interior Levels[/color] (50%)
[color=red]Puzzle Mechanics[/color] (75%)
[color=red]Boss Mechanics[/color] (95%)
[color=red]Item Graphics and Ganis[/color] (95%)
[color=red]Item Script[/color] (100%)
[color=red]Map Integration[/color] (25%)
[color=red]OOB Quest[/color]
NPC placement and dialogue
[color=blue]Interior Levels[/color] (100%)
[color=blue]Exterior Levels[/color] (100%)
[color=red]Puzzle Mechanics[/color] (60%)
[color=red]Item Graphics and Ganis[/color] (90%)
[color=red]Item Script[/color] (90%)
[color=red]Map Integration[/color] (50%)
[color=red]Klickitat Bomy Quest[/color]
NPC placement and dialogue
Interior Levels
Puzzle Mechanics
Item Graphics and Ganis
Item Script
Map Integration
[color=blue]Mini-Game Target Game[/color] READY FOR TESTING
[color=blue]Target Game[/color] (100%)
[color=blue]Graphics[/color] (100%)
[color=blue]Scripts[/color] (100%)
[color=blue]Integration[/color] (100%)
Reset Function
Script
Graphics (if necessary)
Integration
[color=red]Artareo[/color]
[color=red]Interior/Exterior Levels[/color] (90%)
[color=red]NPC placement and dialogue[/color] (60%)
[color=blue]Integrate Tavern Script[/color] (100%)
[color=blue]Integration[/color] (100%)
Feel free to make comments, criticisms and suggestions.