Keeps players from swimming
// NPC made by 2ndwolf
if (playerenters&&!isweapon){
toweapons -antiswimming;
timereverywhere;
timeout = .5;
}
else if (playerenters){
timereverywhere;
timeout = .5;
}
if (timeout&&!strequals(#m,swim)&&!strequals(#m,drown)){
this.regenx = playerx;
this.regeny = playery;
timereverywhere;
timeout = .5;
}
else if(timeout&&strequals(#m,swim)||timeout&&strequals(#m,drown)) {
sleep 2;
setani drown,;
freezeplayer 2;
sleep 2;
playerx = this.regenx;
playery = this.regeny;
hurt .5;
timereverywhere;
timeout = 1;
}