So, I’ve finally given up on Playerworlds, they didn’t even want to give a HTTP port to the last good Playerworld being developed.
I’m looking for a 2D MMORPG engine, preferably Zelda-ish. I suppose my budget is $2500 AUD (around 1500 USD), but I’d prefer to keep it around the $1000 AUD mark.
My current option is an established developer will sell me his engine for 1500€ (2500 AUD), but if you know any good MMORPG engine or something cheaper, let me know.
I’ve already checked on uMMORPG Unity asset, but it has a lot of crucial flaws and missing features, it wouldn’t scale very good as the project gets bigger.
That would have interested codr would he still have been around. @Codr u there?
He was working on an engine up until two years or a year and a half ago I don’t remember… had the rendering done and a scripting language made for it. Looked promising but it seems that since he didn’t have any incentive to finish it he just left.
I’d probably be fine even waiting 2 years for the engine, I don’t mind, as long as the quality of the engine is worth the wait.
All I want in life is a Graal-like engine to develop my MMORPG, but actually owning the engine so I don’t get screwed over by some scummy “business men”.
Obviously I’ll pay you. I only prefer to 100% own rights to the engine to avoid any scummy moves, but I suppose if you have enough legal terms so I can’t get fucked over (e.g. “you owning all content I make for my game”), then it’s fine.
Unity is currently in the process of depreciating it’s current networking solution (many third-party assets are based off this infrastructure). There’s a preview available for their new networking schema, so you can get used to it.
If you need some kind of custom scaling, just roll your own solution. Otherwise, run with a third-party solution and adapt. Sure, it’ll be a nightmare, but you aren’t going to be making an MMO any other way.
As an aside, you won’t find any developer willing to work on an MMO solution or custom game engine for $2500 AUD. Let alone both of them for that price.
Lol yeah this is the big issue isn’t it. Most the guys who were doing this sort of thing have moved onto paid work, and making a client is too much effort to do for free. This stuff we were fucking around when were kids haha