bit length overflow

It has what seems like no impact on the server, but it’s triggered when a player changes level on a bigmap. This may be due to the large bigmap size on phoenix, I haven’t done any extensive testing but I thought I might as well put it out there.

[QUOTE=Nalin]
That is a zlib thing.
Debug mode is on for some reason.
I’ll look into it.
[/QUOTE]

[QUOTE=Cadavre;105316]…[/QUOTE]

Missed that :S sorry…

You didn’t miss anything, I quoted from a conversation I had with him on GoogleTalk (or whatever it’s called nowadays) yesterday.