All players in my gmap (401levels) are blinking how to fix that?
Maybe their eyesight is poor, buy them glasses and it might stop them from blinking.
Why on this forum we can’t have serious anwsers…
[QUOTE=Trakan;97992]Why on this forum we can’t have serious anwsers…[/QUOTE]
I’ll give you an answer. Gmaps are broken! Don’t use them, if you ignore this advice which has been said a multitude of times, you’re on your own and deserve to be not taken seriously when you ask questions like this.
‘Serious answer’ enough?
Thanks, that’s just i wan’t to know…
Gmaps are fine. It’s the -gr_movement weapon that’s on the server by default (Smooths out movement, movement packets are normally sent once every 2 frames, the weapon sends out movement information every single frame). The problem is that -gr_movement sends out its positional information in a different coordinate system than gmaps use. I can’t remember which, but it’s a matter of either adding the gmap level’s position * 64, or just taking the position and using the modulo operator on it by 64.
Alternatively, you can disable -gr_movement altogether.
Just look at weapon-gr_movement and modify it like I said, one of the two modifications should work. Other scripts might have to be modified to be used on a gmap too, but in my opinion, the benefits of the gmap outweigh the “extra” work (And it’s not really extra work if you’re making the server from the ground up anyway, just keep in mind the coordinate system differences when you create things).