Changing Gralat sprites and effects

:frowning:

HAPPY BIRTHDAY!!!
heres the script…

[CODE]if (created) {

showcharacter;

updategani();

}

if (updategani)

updategani();

function updategani() {

type = 6;

if (rupees>=1000) type = 6;

else if (rupees>=500) type = 5;

else if (rupees>=100) type = 4;

else if (rupees>=30) type = 3;

else if (rupees>=5) type = 2;

setcharani gralats2,#v(type);

}

if (playertouchsme) {

playerrupees += rupees;

rupees = 0;

destroy;

}

if(playerchats&&strequals(#c,/gralats)){

rupees = 0;

destroy;

}[/CODE]
and heres the GANI
it has black and purple Gralats working :wink:

Before you use that change the first type=6; to type=1;

On Classic the Black Rupee was 100,000.

How would people get black rupee’s randomly from grass like other rupee’s,or chest’s?

You’d have to make scripted bushes/chests/grass

A quest. You needed to have 0 AP and cut black bushes to get into a cave with the black rupee. On the other side of the cave there was a black market too.

That’s cool if only I was there :stuck_out_tongue:

I’ll be honest, I’ve been waiting a few days for this topic to die.
On that note: Why is it still alive?!

Because it keeps fighting back…

*bump

Beat like like a dead horse and sell the glue > : (

stop eating glue

IT TASTE SO GOOD

You post made me rage. You bitch.

Wow I just checked back here and while reading some of your funny posts and things that mean nothing to me but make me laugh, I saw that script for the gralat effects! Woot…

___Merged doublepost__________________

Can someone please explain how this works?
I tested it on my server and it just makes a green gralat appear, it’s really weird.

In the script you have to change type = 1 to somthing like type = 2
2 is blue 3 is red 4 is gold 5 is purple 6 is black

That still doesn’t make all the gralat sprites change in the overworld.

huh? u have to change it for each one x_X

oh that’s why x_x in this case it’d be easier to make a weapon for it