HAPPY BIRTHDAY!!!
heres the script…
[CODE]if (created) {
showcharacter;
updategani();
}
if (updategani)
updategani();
function updategani() {
type = 6;
if (rupees>=1000) type = 6;
else if (rupees>=500) type = 5;
else if (rupees>=100) type = 4;
else if (rupees>=30) type = 3;
else if (rupees>=5) type = 2;
setcharani gralats2,#v(type);
}
if (playertouchsme) {
playerrupees += rupees;
rupees = 0;
destroy;
}
if(playerchats&&strequals(#c,/gralats)){
rupees = 0;
destroy;
}[/CODE]
and heres the GANI
it has black and purple Gralats working
Before you use that change the first type=6; to type=1;
On Classic the Black Rupee was 100,000.
How would people get black rupee’s randomly from grass like other rupee’s,or chest’s?
You’d have to make scripted bushes/chests/grass
A quest. You needed to have 0 AP and cut black bushes to get into a cave with the black rupee. On the other side of the cave there was a black market too.
That’s cool if only I was there
I’ll be honest, I’ve been waiting a few days for this topic to die.
On that note: Why is it still alive?!
Because it keeps fighting back…
*bump
Beat like like a dead horse and sell the glue > : (
stop eating glue
IT TASTE SO GOOD
You post made me rage. You bitch.
Wow I just checked back here and while reading some of your funny posts and things that mean nothing to me but make me laugh, I saw that script for the gralat effects! Woot…
___Merged doublepost__________________
Can someone please explain how this works?
I tested it on my server and it just makes a green gralat appear, it’s really weird.
In the script you have to change type = 1 to somthing like type = 2
2 is blue 3 is red 4 is gold 5 is purple 6 is black
That still doesn’t make all the gralat sprites change in the overworld.
huh? u have to change it for each one x_X
oh that’s why x_x in this case it’d be easier to make a weapon for it