This thread is going to be about those cool games I end up playing out of my researches on game design and the likes.
First is going to be Fear-less, which inspired me to start this thread:
I fell on that gem while visiting pixeljoint.com, looking for a pixel artist community. After reading Cadavre saying we weren’t one, it made it click in my head that there probably were some.
Since the thread has been hijacked, I’ll keep a list here in addition to adding them as replies.
Is so awesome it got me laughing at the fun I was having for an hour or so.
This one really is a must.
Ingenious simplicity that stuck to my mind… it’s only a flash mini puzzle thing I played like 12 years ago and I still remember it.
It’s a puzzle where you need to figure out which order to add things to your cube is the right order.
The creator also made it in different versions… head scratching fun.
Click your way to exponential cookie production (I’m producing 25 million cookies per second right now)
The most inventive mechanics I’ve seen in a while.
It’s snake, but it’s also an rpg!
Arose from the past:
Syndicate, 1993 game by Bullfrog that pretty much depicts what an Anarcho-Syndicalist world would be like… it’s high quality stuff too.
Dungeon Keeper, 1997 game by Electronic Arts (I only played the first so it’s the one I’m going to recommend)… its mechanics are different, the game is different, I’d like to ripoff the idea someday and make an awesome game like you only can with such mechanics (unless you’re the team who made Dungeons, these guys must have been retarded).
Diamond Hollow II, it’s one of the rare games I’ve actually finished in the last few years.
It’s on kongregate!
Glitch dungeon, a cool short game that keeps getting more and more “glitchy” and has really nice mechanics.
Card matching game!
This is not a game, it’s a comic posing as a game… but it’s awesome