Documentation

I’ve played graal for a long time, and have since once been on a server RC and that was a brief amount of time.

I understand the technical details to a server, small amounts of Gscript, but I need documentation on what everything does.

I’m looking for weapons in general at the moment, but I’d like a huge manual on this gserver.

Things I don’t know.
-How to use the weapons in the folders.
-How to setup tilesets. (Y’know without the levels going crazy on you, and yes I know of addtiledef)
-The general inner workings of the gserver.

So, is there a manual on everything, or will I just have to ask in IRC?

Ask Beholder

Unfortunately, I haven’t written any documentation for the gserver yet. We try to make it as close to Graal’s servers as possible, though.

[QUOTE=Nalin;26639]Unfortunately, I haven’t written any documentation for the gserver yet. We try to make it as close to Graal’s servers as possible, though.[/QUOTE]

Got any Documentation on their servers? I’m confused as to how most things work as is.

Really, I’d be happy if I could get weapons to people’s inventories then I could worry about what else needs to be done.

[QUOTE=Dakam;26649]Really, I’d be happy if I could get weapons to people’s inventories then I could worry about what else needs to be done.[/QUOTE]

toweapons Weapon Name; ? O_o (hint: adds that entire NPC as the weapon’s scripting)

I’ve had troubles adding them to the players inventory from the RC, they just won’t work there, but this Is a start I guess…

I am fairly new to this, and I wish there was a big book or something to read.

It depends on the script

toweapons Hello; if(weaponfired) shootarrow playerdir;

You should read the npc programming forum. You can see examples of weapons and npcs there.