I have two NPCs, the first uses an actiontrigger to command the second. This is all working fine.
The problem is I want the second NPC to be invisible to the player. Actiontrigger and hidden NPCs generally do not work together unless you use setshape. I fix this like so:
if (playerenters) {
setshape 1,2,2;
}
The actiontrigger now works without an image, again everything is fine… EXCEPT the editor. With {setshape 1,2,2;} I can no longer select or in anyway interact with the NPC through the editor. I have to open it up with a text editor and remove the setshape command. This is not desired, I’m happier editing NPCs within Graal’s editor.
Is there a fix or workaround to this, or do you guys not even bother with Graal’s editor for scripting NPCs?