Event coin shop :)

How to create a shop with string ??

my event coin :

if (created) { setimg bigheart.png; message Special Point; } if (playertouchsme) { this.o=strtofloat(#s(client.eventcoins)); setstring client.eventcoins,#v(this.o+1); setplayerprop #c,+1 SpecialPoint :); destroy; }

you ask way to many questions dude

[QUOTE=skoopa;54631]you ask way to many questions dude[/QUOTE]

That have been already answered multiple times in some form in another.

[QUOTE=Trakan;54623]
How to create a shop with string ??

my event coin :

if (created) { setimg bigheart.png; message Special Point; } if (playertouchsme) { this.o=strtofloat(#s(client.eventcoins)); setstring client.eventcoins,#v(this.o+1); setplayerprop #c,+1 SpecialPoint :); destroy; }
[/QUOTE]

if (created) { setimg bigheart.png; message Special Point; } if (playertouchsme) { setstring client.eventcoins,#v(strtofloat(#s(client.eventcoins))+1); setplayerprop #c,+1 SpecialPoint :); destroy; }
^^^ slightly more corrector

Merged doublepost_______________

Also to make it into a basic shop:

if (created || playerenters) { 
setimg bigheart.png; 
message Special Point   Price:2 eventcoins  leftclick to buy!;
} 
if (leftmousebutton) { 
  if (strtofloat(#s(client.eventcoins))>=2){
    setstring client.eventcoins,#v(strtofloat(#s(client.eventcoins))-1); 
    setplayerprop #c,+1 SpecialPoint :);
  }
  else say2 Not enough coins, go home!;
} 

Im not sure what you wanted done but there is a basic shop example

[QUOTE=tricxta;54638]
more corrector

[/QUOTE]

Slightly less correct.

[QUOTE=skoopa;54631]you ask way to many questions dude[/QUOTE]

and they arent even in english :3

Thanks , you can lock.