Haven & Hearth… is a pretty niche’ game, but I have recently got into it AGAIN so I probably won’t be on Shamrock much. Just letting the some of you know if you’re wondering why I don’t sign in for over a week+
For anyone. If you like a realism survival game you’ll probably like Haven&Hearth. :noob:
If any of you decide to play that have never played before let me know and I can give you a lot of tips.
Yeah, they kind of… revamped it, and I don’t like it anymore. It’s just… not the same. It’s just silly now. They scraped a perfectly good system. Go figure.
[QUOTE=ViciousGamer04;79747]Yeah, they kind of… revamped it, and I don’t like it anymore. It’s just… not the same. It’s just silly now. They scraped a perfectly good system. Go figure.[/QUOTE]
Yeah don’t you have to find artifacts or do like 5 things in a row to get like only 5 points or something. Much much slower to learn anything.
Nitro, it seems like they’re supporting the macroer’s now.
I.E. “Hey, go do so and so task and we’ll give you a residual LP gain for doing so”
I mean, it’s a unique concept… ON PAPER, but when it’s actually applied it… just doesn’t work.
Yeah, you basically go do various tasks or try 'new things" and you learn new “curiosities” of which you can “study”(I.E. stick them in somewhere and gain LP.). The LP system worked if people didn’t abuse(I.E. use exploits to go hunting and mining and get ridiculous LP.)
I played this game a bit the last few days, and it’s pretty good.
Why hate on the lp gaining system though?
Bought the wrong skills so you can’t find curios?