Step 1: Generate your .GMAP with the level generator.
Step 2: open your .GMAP with Notepad or your favourite word processor.
Step 3: Find and copy something like looks like this:
"myworld_a01.nw","myworld_b01.nw","myworld_c01.nw","myworld_d01.nw","myworld_e01.nw","myworld_f01.nw","myworld_g01.nw","myworld_h01.nw","myworld_i01.nw","myworld_j01.nw","myworld_k01.nw","myworld_l01.nw","myworld_m01.nw","myworld_n01.nw","myworld_o01.nw","myworld_p01.nw"
Step 4: Make a new document with your favourite text editor, paste the previously copied information, and Save As ‘YOURMAPNAME.txt’
Step 5: Upload the YOURMAPNAME.txt to the ‘World’ directory.
Step 6: In your server options change these options:
maps = YOURMAPNAME.txt
bigmap = YOURMAPNAME.txt,YOURMAPNAME.png,0,0
minimap = YOURMAPNAMEMINI.txt,YOURMAPNAME2.png,0,0
Click apply.
Step 7: For extra assurance, add a line of code to your -System weapon.
[CODE]if(created){
setmap Image,YOURMAPNAME.txt,;}
OR
if(created){
loadmap YOURMAPNAME.txt;}
[/CODE]
I’d only recommend the latter if you’re map doesn’t have an image.
Fun Fact:
If you have
if(created){
loadmap YOURMAPNAME.txt;}
In a level and need an image for your map, you can simply open the level with the code and Press M, the level editor will generate an image for you.