In-house items guide

I thought I would make a post to describe exactly what every pre-scripted item does, from my own experiences with them, for whoever can use it (and my own reference). Starting simple:

Sword: Hits anything for 1 half-heart per sword level. Level 1 does 1/2, level 4 does 2, etc.
Shields: Level 1 blocks ranged attacks, level 2 reflects ranged attacks, which do no damage, and level 3 reflects and raises the movement speed.
Max shield level is supposedly 20, but I don’t know it it does anything else beyond level3.

Uses bombs
Bombs: blow things up in a cross shape, does 1/2 heart damage.
Superbombs: blows up a larger area, still does 1/2 damage.
Jolt Bombs: blows up bomb-sized area that does 1 heart damage.

Uses darts
Bow: fires an arrow that does 1/2 damage, but a lot more to baddies.
Fireball: same as bow, but does 1 heart damage.
Fireblast: fires a projectile that explodes when it hits something, does 1/2 damage in both cases
Nukeshot: fires a projectile that explodes when it hits something, and deals 1 heart on a direct hit, but only 1/2 from the explosion.

Spin Attack: Spins in a circle when you swing your sword twice. Works on baddies, not NPCs or other people. Not very good at all.

Red Glove: lets you pick up grey stones.
Gold Glove: lets you pick up black stones.
Glove level can go beyond 3, but I don’t think it affects anything outside of scripts.

That’s everything but the gelats, which I hope at this point are pretty self-explanatory. I’ll try to think of other things I could add to this guide/reference in the future.

All the times i can think of, playing with the level editor and chests.
The only way to PK was to drop your spin attack.
It should be more like the Zelda 3 spin attack.

Right, forgot to mention the bombs blowing up grey stones.

And to clarify Nalin’s statement, the mirror shield doesn’t work on- or offline.

But it doesn’t damage the shooter when it hits them. You can only volley it back and forth with shields and even then I think that only works offline.

Bombs can also destroy certain tiles, such as bushes, signs, and white stones.
Horses can also eat bombs to spit fire or thunder.

___Merged doublepost__________________

The max shield is 36.
The max sword is 20.
Max hearts is 20.

oh, i just wanted to say something about bombs and Arrow, you can make a Fire Blast just by using these ( Good for dungeons ^^ ) :

  1. Put a bomb anywhere…
  2. wait until the bomb explode
  3. shoot an arrow in the “flames” of the bomb and then look
    at the result :stuck_out_tongue:

Simpler explanation:

Darts turn into fireblast darts when shot into bomb blasts.

Negative level swords heal other players, respective to their level.
Players move .5tiles/sec with shields below level 3, .6/sec with a level 3 shield. .2/sec in a bed, and .1/sec while hidden under an object.

Old NPC clipping I had from Babylon for catching trainer users.

//#CLIENTSIDE
//For Speed Hackers
// ---------------------------
// Common Speeds
// 0.40 = Horse (0 Bushes)
// 0.50 = Walking (Lvl1 Shield)
// 0.51 = Horse (1 Bush)
// 0.60 = Walking (Lvl3 Shield)
// 0.63 = Horse (2 Bushes)
// 0.75 = Horse (3 Bushes)
// 0.86 = Horse (4 Bushes)
// 1.00 = Horse (5 Bushes)
// 1.60 = Staff Boots
// 2.00 = Player Exiting from Horse
// 2.30 = Hacker’s Boots

Oh, fun fact, the under a bush speed is actually 0.100001
If you actually move at 0.1 tiles a step, you can’t move up/left due to the way graal hands the float variables for the player position…

Ya… I actually got all kinds of weird floating values when recording speed, the level 3 wasn’t exactly .6 either.

Yep, its mostly offset by the 0.00001 as well. it does tend to deviant in that, give or take.
Making Scale2x locked to every 2nd pixel was actually a bitch. Since I had to make a seperate variable for the player’s internal position, and the position to draw the player at.

Never knew level3 was faster than level1 horse, thanks for posting that. Very interesting :slight_smile:

This is useful, thanks :]

Ascii happy faces ftw.

I havn’t even had a chance to check out scale2x yet. But I suddenly have the urge to try it, almost like i’m hearing subliminal messages placed in every thread containing beholder.

Word on the street is that its an awful looking server with tons of technical challenges behind it.

[QUOTE=Beholder;20361]Old NPC clipping I had from Babylon for catching trainer users.[/QUOTE]

Your an evil and sadistic man.

[QUOTE=pac300;24045]Your an evil and sadistic man.[/QUOTE]
I used an unuploaded Gani to tell me their walk speed, selected weapon and etc to validate ;D

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For being both informative and funny
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