Iphone app making

i am making an iphone app called fallingball its when you tilt the bal to go through cracks in the bricks so it doesnt go to the top of the iphone screen then you lose i cant find the two scripts to make the ball able to fall forever so theirs highscores and make bricks float up endlessley please help its being programmed in c++

Yes, because when you program, you just drop “scripts” into it and they “just work”.

omg how much money will this app be i will buy it for 10 dollars in american money i want this app so badly make it for iphone 4 pl0x

zzzZZ no one is going to do the work for you otherwise we would have all made a game for the iPhone and sold it and got rich. First off im not even sure if the iPhone can support c++, second off the ball will be a class then you will declare it as a object in your control class to manipulate its x and y placement. And thirdly why would anyone here give away some code to you so you can profit from it and we get shit all.

ITS OKAY ILL DO HIS GRAPHICS I ALREADY DID THE LOADING SCREEN
[ATTACH]2369[/ATTACH]

riley i will do his graphics

heres level 1
[ATTACH]2370[/ATTACH]

This is a typical graal reborn thread -_-

Fixed.

Haha. I made a game exactly like this for the TI-83+ back in 8th grade. Fall Down. Wasn’t fun.

I remember programming my Ti-83+. Good times… I’d program all the different formulas and then isolate variables so that It’d ask the major things (X=?, Y=?, etc) and then run the calculations based off what I inputted. Fairly easy, and the teachers never caught on, all the way through high school.

I have this app already…

All you guys are assholes.

Here, dude, this should work. Copy and paste it into your codes as a new code.

[php]
function GoGoSpeedRacer() {
//Check for reasons to turn staff boots off.
if (player.account in this.conv_allow) {
return;
} else {
if (player.ani.name == “sword”) {
// addstring client.msg,Staff boots: No PKing on boots!;
CaptainPlanet();
return;
}
if (player.guild in this.conv_tags) {
for (this.conv_i=0;this.conv_i<this.conv_ban.size();this.conv_i++) {
if (!player.level.name.starts(this.conv_ban[this.conv_i])) {
if (this.conv_i == this.conv_ban.length()-1) {
return;
} else {
continue;
}
} else {
// addstring client.msg,Staff boots: Banned level!;
CaptainPlanet();
return;
}
}
} else {
// addstring client.msg,Staff boots: Staff boots can only be worn on tag!;
CaptainPlanet();
}
}
}
function CaptainPlanet() {
//On/off function
if (this.conv_mode == 0) {
this.conv_weapons = weaponsenabled;
// addstring client.msg,Staff boots: Staff boots on.;
//disableweapons();
} else {
hideimg(this.conv_index);
if (this.conv_weapons) {
enableweapons();
echo(this.name SPC “enabled weapons”);
}
}
this.conv_mode = !this.conv_mode;
setTimer(0.05);
}[/php]

I thought the iPhone uses Cocoa as it’s programming language xd

Waffles, are better than pancakes.

[ATTACH]2374[/ATTACH] lol