So I generated a map, with mountains around the map, instead of one gigantic mount, it gave me 5 different mountain ranges with room for players to walk, so I have to go through by hand and fix EVERY MOUNTAIN IN THE FUCKING GMAP.
What’s the point of generating the levels if I have to go through them by hand anyways?
I get that fucking error all the time, and then it doesnt save my work. Thats when I pickup my computer, open my window, and CALMLY drop it out. Then cuss a storm up in my room.
[QUOTE=kalzor;29930]What’s the point of generating the levels if I have to go through them by hand anyways?[/QUOTE]
To simplify the creation of the overworld so you can get to work on it faster?
Usually people get the error where when the play their level, its all grass.
In which case, close Graal immediately (ie: don’t return to the level editor), and your level should be fine.
[QUOTE=Beholder;29968]
Usually people get the error where when the play their level, its all grass.
In which case, close Graal immediately (ie: don’t return to the level editor), and your level should be fine.
[/QUOTE]
[QUOTE=Downsider;29983]I.E. too much free time.[/QUOTE]
Hardly. I just find it easier to freehand the outline than to follow an edit a generated one. I end up nearly redoing the generated ones anyways.
[QUOTE=Shiny;29984]Hardly. I just find it easier to freehand the outline than to follow an edit a generated one. I end up nearly redoing the generated ones anyways.[/QUOTE]
Yeah that’s what I’m talking about, I’m going to end up redoing this entire map, why does the generator suck so bad that we have to do that?