I’ll try and compose some tracks for the levels.
Bah, I’m a musician, and I’d like to be a little creative and make some new tracks so we don’t just rip off the old tracks.
Sounds cool :]
It’d be cool if everything stayed with the 8-bit style, though. Maybe a remix of the intro, ya know? I did always think Mega Man 3’s was the best intro xP
Mega Man 2 has the best intro. And yes, of course it’ll stay 8bit~ish. Not too much will stand out from 8bit
Ahhh cool. I like it. As far as 8-bit goes, I don’t really mean it should have the same limitations as the NES was capable of, for instance, even though tiles in Mega Graal are 32x32, there may be a section where there’s a 32x32 tile with a 16x16 offset. I just want it to sound/look/play similar, yet not be restricted by what the older devs were restricted by.
yeah, I feel ya. But don’t go all Megaman 3 on it with all the spaced out extras. I like the simplicity of Megaman 2. :Z
oo I never played Mega Man 3. I just like the intro.
[QUOTE=Dontar;23389]www.vgmusic.com >_>[/QUOTE]
I was gonna link there too, lol.
I’m pretty sure Cadavre wanted to make original music.
[QUOTE=Nalin;23392]You need a sidstation, Cadavre.[/QUOTE]
Buy me one then. Or a MIDI-NES. google it.
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[QUOTE=Dontar;23389]www.vgmusic.com >_>[/QUOTE]
What part of “making my own music” don’t you understand?
[QUOTE=Dontar;23389]www.vgmusic.com >_>[/QUOTE]
The problem with VGMusic is that the songs are fan made.
Problem with Midis is that Graal has a different audio channel for them.
I keep all of my audio around 3% (because my spaztic subwoofer needs to crank everything so the volume doesn’t flucuate). But when there’s a midi playing… Well, lets just say its loud and shakes the room till I figure out a method to fucking mute it.
http://drop.io/megagraal/media/audio
Preview of what I’m working on. Give me some thoughts. Negative criticism only if it’s constructive in any way.
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Anyone wanna buy me one of these perhaps?:
http://www.wayfar.net/0xf00000_overview.php
Bro, that shit’s hot!
The all share the same f**king loops D:
Makes me think of one of those LJN games. o_o
the loops are different, you should hear that if you’re not tonedeaf.
There’s atleast 3 loops, they’re still the same, adjusted in volume. Overlapping in different sequences.
Why are they wav’s?
because they’re previews and I didn’t bother to convert them to mp3.
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http://drop.io/megagraal/asset/megagraal-stage1-wholethang-mp3
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[QUOTE=Beholder;23854]There’s atleast 3 loops, they’re still the same, adjusted in volume. Overlapping in different sequences.[/QUOTE]
I’m not done yet. I’ll add changes to the melodies.
This is just the base… the foundation of the actual tune. And it sounds different when the instruments combine different ways.