Not warping the player correctly/

So I’m trying to make an event and I’m stuck on this

if(playerdies){ setlevel2 phenomenonbegin,30,30; }
When a player dies it dosen’t warp them, it just warps them somewhere else. I’ve been working on this for days and cant figure it out.
Its pretty simple thing , just I cant figure it out.

yep riley is correct you miss .nw,and i don’t see why brackets are needed so.

[QUOTE=assesin32;96754]yep riley is correct you miss .nw,and i don’t see why brackets are needed so.[/QUOTE]

to follow the correct syntax. even if there’s one action you should use brackets.

[QUOTE=Eroz;96755]to follow the correct syntax. even if there’s one action you should use brackets.[/QUOTE]

Lol Wut?

[QUOTE=Eroz;96755]to follow the correct syntax. even if there’s one action you should use brackets.[/QUOTE]

Dumb.

[QUOTE=Eroz;96755]to follow the correct syntax. even if there’s one action you should use brackets.[/QUOTE]

syntax errors are like this: message hi,and you don’t put the ; therefor a syntax error is like when you use a wrong scripting method like if you don’t put this ; to a commmad since every command need it,the script will also work with message hi but it is a syntax error as well.

All des pro scripers.

[QUOTE=tricxta;96774]All des pro scripers.[/QUOTE]
yas becuas i liek to b a gud adaim nd show mai skillz

Close this thread. wtf

O_o aren’t you a super mod Spooon?

Thread closed as the question was answered.