Ok, so I just need a little bit of help. How can I make an NPC image load in another level while im in a different one? The reason I’m asking is because I’m trying to use these tree NPCs on my overworld, but it looks retarded when I walk into the level and they all appear out of nowhere. So is there any way I can make them load when the person logs on? :animesmiley:
Haha. no, not really. But there is a very crude work around.
A showimg of the tree tops in the adjacent levels, in the current level the player is in (in every adjacent level).
eg:
if(playerenters){
showimg 1000,treetop.png,64+21,0+43;
changeimgvis 1000,2;
}
Would be for a treetop image in the level to the right of the player (64,0), at 21,43.
So your options are to be a masochist, or to leave it alone, lol
XD Thanks, I’ll probably just use it for a forest or something and use the original trees for now.
I was wondering why on Classic iPhone the NPC’s loaded in adjacent levels. So was it because they had a gmap? I could scroll like literally way off my screen and the NPC’s from 3 levels away would be loaded.
WRONG. We have bigmaps and in nature they are better to handle. You guys probably never initiated the bigmap in the serveroptions.txt
lol u bold?
Actually the answer is gmaps, but the answer is also an NPC-Server because gmaps force the client into “ClientSide” mode. Oh, and have fun learning another scripting language should there ever be an NPC-Server released as well as “NPC-Server + Clientside” logic.
[QUOTE=gllt;51167]lol u bold?[/QUOTE]
I’ll admit, that made me laugh.
Ugh, I am NOT learning another mind bending language. No thanks, Nuh-uh. GS1 already has more broken rules and inconsistencies than Microsoft and English combined.
OHhh NOES! NOT MORE EFFORTZ!!! FUK MY LIFE! :emo::emo::emo:
FML :suicide:
Too bad you’re fucking wrong.
function onPlayertouchsme() message("Stop being fucking wrong!");
too bad the best languages are shader languages
[QUOTE=tricxta;51239]but spooon gs1 commands are still supported on graalonline, i admit im wrong, everything in gs2 goes in brackets but yer it still wouldve worked lol[/QUOTE]
The NPC-Server’s language would not be GS1 or GS2. Enjoy that lil tid bit.
x_x what language WOULD it be in?
[QUOTE=Kondie;51241]x_x what language WOULD it be in?[/QUOTE]
Depends whoever makes the NPC-Server and what parser they decide to use.
AngelScript, SquirrelScript, Lua, Python, etc etc.
can we use BASIC
[QUOTE=Downsider;51245]can we use BASIC[/QUOTE]
BASIC is a compiled language for the most part.
Holy fucking shit, we already talked about making an ‘NPC-SERVER’ a long damn time ago, remember? Nalin made a thread about it? Go fucking find it you dumbasses.