So I’ll be honest and say I’m kinda let down with the number of players who stuck around on phoenix. What I’m wondering is, could this be fixed.
At the moment, I have an idea that is pretty much a dungeon crawler making use of the already existing baddies around phoenix. Dungeons would be replayable and bring in a unique currency which could then be traded for the main currency.
With the currency you earn from completing dungeons, you can buy armour, pets, equipment, etc… It’d basically be a rpg made in a classic style as to fit into Phoenix without being too alienated.
Dungeon equipment would obviously only be useable within dungeons though, although this may extended to sparring eventually.
The reason for this big change in content direction is that we then get the best of both worlds, i.e. zodiac + classic in one server.
So what do you guys think? If I could pull such a thing off successfully would there be much hope for eventually gathering a steady player base?
Just a quick suggestion:
Allow access to more areas without having to complete quests.
Right when I started Phoenix, I couldn’t stop playing…I don’t think the content itself is the problem, rather: what you did with it.
I never really liked the “out of bounds” idea and to be fair Phoenix needs it. What you should do is keep several places “out of bounds” (major quest areas), but allow easy access to most of the major cities.
For instance, without your help, I would have been stuck in Vale trying to find another item for the quest, not knowing that Kal. was now available to me.
If you really don’t want to change anything else at this point, it would be great if you created a system that would notify us of new locations that are no longer “out of bounds”
However, don’t let this bother you, what I would like to bother you about is the extra bit I added in the Bugs & Fixes: http://forums.graal.in/forums/showthread.php?7563-Bugs-and-Fixes
I’ll need another 20 gralats <3