Zolderon has been having problems with setlevel (nothing wrong with setlevel2 afaik). I’ve noticed that sometimes setlevel just doesn’t work, and players need to reconnect once or twice to get it to work.
Urza has Zolderon hosted on the new unofficially released GServer.
Is it possible to create a small test that can duplicate your issue? Those really help me. A lot. Then I don’t have to procrastinate on fixing the bug because I don’t want to attempt to duplicate it.
12kb! Anything after that gets cropped off (when being sent to the client).
It’s an annoying bitch and things like strtofloat( ), triggeraction and string/variable names will bloat the fuck out of your code And at times, spaces count.
I just tested this. setlevel uses the same packet as setlevel2. If setlevel is breaking, so should setlevel2. And so should any other warp. You may want to check your scripts and/or foldersconfig.txt file. Marking as resolved.