on an npc how would i show its own x,y? would it be like charx, chary?
right now im using this:
this.testx=x;
this.testy=y;
on an npc how would i show its own x,y? would it be like charx, chary?
right now im using this:
this.testx=x;
this.testy=y;
I don’t understand what your asking for.
I think he wants an npc to say where its x and y coordinates are… in a setcharprop#c,
like it would say, Hi my x is 13.5 and my y is 30!
ok im using lay2 and putnpc2 so i want to make it drop it at the x,y of the npc, what would that type of x,y be called?
The x,y coordinates of NPCs are just x and y.
message #v(x),#v(y);
I tried x,y for putnpc2 and lay2, it doesn’t work. Also I don’t mean anything like what Skoopa means.
I get what he is saying…
Use Lay, not lay2…
Lay will put it at the NPCs x and y, while lay2 let’s you specify, so just use lay instead of lay2…
What about Putnpc2?
Same thing… Putnpc will put it at the NPCs x and y… Look at putnpc and lay in commands xP
He asked about putnpc2.
Putnpc2 is completely server-side. In other words, unusable until we can get the NPC server to work.
Kk