I’m sick of trying to keep this thing hosted so I’m going going to copy-paste it here.
Main quests:
Birdshot
ITEMS -
*Note
Keys
Bruges Bird
Zorbi Ring
Hookshot
Chain
Birdshot
1 - House Key - Take a barrel out of the west pier of Babord (you have to have completed the quest to defeat the wall of the mine). At then end of the ride, enter the cave and use the conch shell. Cross the new path and exit out the south. Welcome to Avalon! Go east and south a bit and speak to Chrono Darkblade. Then go north and enter Ragnarok's House. Go all the way back and get the note from Ragnarock. Next, take the note to Krakken, who is next to the strange blue building in southern Avalon. Next, go talk to the foreman who is reading blueprints on a cliff over a well. He will give you access to Kraken's Summer House and a promise to remove the offending stones!
2 - Red Key - Go all the way northwest until you get to Kraken's Summer House. There will be a man standing at the window. You'll now be able to enter, do so and go up the stairs. Blow up the cracked wall to the right and you will find the Red Key!
3 - Gold Key - Leave the house. From outside, go west and you will see a golden tree. Lay a bomb in front of it then enter when it blows up. Follow the passage and you'll find yourself in Krakken's Garden. Drag all of the statues onto their places in a circle near the top of the garden. It doesn't matter which spot. One of the statues is all by its self on the left side. Ofter all the statues have been placed, grab the key that appears between the statues. You are now the proud owner of a Gold Key!
4 - Blue Key - Still in the garden, blow up the stones in the upper right part of the garden with a bomb, then slash the switch, and unlock the now-open waterfall with the gold key. Here you must pass many traps and enemies, which are very simple but can be very tricky; just be persistent! Once you reach a certain point, you will find a giant crab. The crab is easily killed by throwing bombs at it right before it charges at you (you have to stay below the crab to make it come out of its shell). Once the crab goes into its shell for the last time, touch it to receive the crab bait and get warped to a new area with the Blue Key! Make sure you pick it up.
5 - Hera Break - Now that you have the bait, you can catch the shy fish in Kraken's Garden. Return to the garden and go up to the small pond on the right side. Use any level fishing rod and fish right behind the rock in the pool. Afterwards, take the fish and all of the keys to Krakken's Assistant and he will reward you with a hera!
5 - Bruges Bird - Now re-enter Kraken's Cave and this time take the south road at the fork. Enter the small door and follow the new path to the north. Go to the room on the right, follow the path winding around, and get the key. Return to the central room and go to the room on the left. Take a pot and step onto the center switch to get the second key. Return to the central room and go through the center door. A boss confronts you inside, simply stand in front of him and pause, then just wait for him to finish himself off! When he's defeated, he drops his possession and leaves; the Metal Bird is yours! See Skins Section on Items Page for More Info!
6 - Zorbi Ring - Next, return to the foreman, who by now has finished clearing the rocks. Jump down the cliff and into the well. Once inside, head up and touch the laser to read the message. How head up, and take the left path. Use the Bruges bird to flip the switches to open the doors then walk into the blue circle here, a teleporter. Once teleported take the top door, and go across the converor belots and touch the computer screen. Leave and this time take the right door. Touch the computer screen, then press M, up, left, down, right.Next, use the Bruges Bird to push a bomb across to flip the switch, then blow up the switch above you with another bomb. Run past the lasers and touch the screen. Leave the room and take the door on the left. Examine the machine at the left - it is the Titan Engine. It Seems Ayla is going to blow up the place! Run back to the front room, or die and re-enter the well. Head up and take the right path this time, go through the airlock, and get the zorbi ring!
7 - Hookshot - Now, head to the BC Crane Game, which is in northern Neoroner (Onett) Town. Once inside, pay the man 20 rupees and go to the controls of the clan. Use the simple controls to get the doll in the center of the machine. With doll in hand, head to the under water remnants of Big City and enter the house directly in front of the entrance to the city. Talk to the man inside and he will trade you the Doll for the Hookshot!
8 - Chain - This time, go back to central Graal City and enter Zol's Pub (north of the nightclub). Go the bathroom in the back and jump down the toilet. Pull the block and enter the door to the bottom left (the door to the right takes you to a hera). Once inside, simply walk through each room and exit out the doors. After a long hallway you will come to the final room. Inside, kill all of the baddies and a special baddy will appear in the upper portion of the room; talk to him to get the Chain!
9 - Birdshot - Finally, go to Morgan's Cave, just north of Taylor Richard's and south of Graal City. Inside, she will combine all of your items to form the Birdshot, free of charge! WOW!!!!
Destiny Pyramid
ITEMS -
Golden Gloves
Golden Graal
1 - Supplies - First, to make the key appear to even enter the temple, you need the shovel. Inside, you'll need the conch shell, the hammer, the birdshot, and the rat form, so get those first too. Once you have your supplies ready, you can walk to Destiny and head to the far southeast corner: the desert. Here, you'll find the Pyramid itself and you can begin the excavation!
2 - Big Key - Once inside, you find yourself in a dark and spooky place. Kill the initial guards, then pull the statues onto the switches to make a key appear. Take the key and enter the left door. From there, walk around and go north twice. [If you chose the right door instead of the left one, use the Bruges's Bird on the bird switch in the center and then use the conch shell to make the door in the north open. Go up past the scorpions then go all the way left to be in the same spot as those who took the left door.] Use the conch shell and enter the door that opens in the northwest. In this room, push the statues out of the way to reach the top-left corner. Use the fan to propel yourself to the platform and hit the switch from the south with your sword until it turns green. Use the other fan to get back down, then head out the east door, which opened up when you triggered the switch. In the new room, work your way through the maze and exit out the bottom door. In this go across the paths here and exit out of the left door, watching out for the scorpions. Next, kill all the enemies by throwing rocks. If the door at the bottom won't open, try moving the statue into its place. Go through the door, use the conch shell to reveal a path, and run past the axes. Next, use your birdshot get over the gap and get the key in the chest. Go right and use your hammer to work your way through the easy looking but hard maze; you can only go over some sections of ground. Exit through the north door. Run past the scorpion traps, and get the next key. You are now near where you started. Now go back to the room where you first opened the passage with conch shell, and go right one level to find the big chest that you can't open yet, and right again. Use conch shell again to open the passage. Now go around the maze and push the bird statue onto the switch (lifting or blowing up the green stones in your way), then go through the door. Now transform into a rat (rat form), and go over the bridge, while avoiding the axes. Now go through the bottom door, and in the next room, walk around the edge and take the door down, do the same again in the next level and take the door right. Use your conch shell to reveal some paths use your birdshot to get some free money if you wish (200 gelat) then go down. Use the shovel on the tile in the middle of this room to get the big key. Go back to where you saw the big chest, and use your big key to get the golden gloves!!!
3 - Horus - Now go to the left conch-shell opened door, then go right and down, and go to the bottom right corner (take the first right turn to get there) and go through the bottom right door to find Horus. Horus just hides under rocks, shooting at you. Simply pick up a rock, and throw it at him, avoiding the shots and being careful not to go too close.
4 - The Sphynx - When Horus has been defeated, go down and through the maze, taking the top door and watching out for the jumping enemies. This level is an easy puzzle where you have to drag the statues onto their corresponding switches that takes forever to do. Again, watch out for the annoying jumping enemies. Once you have finished moving the statues to their places, leave out the left. In the next level, ignore the enemies and go south. Now, you'll spot the sphinx and you might notice the hera on it's head. Jump down to the sphinx, and throw the stones at him to kill him. When he is defeated you will win the hera and, in the next room, the gold graal!!
Chaotica
ITEMS -
Chaos Sword (lvl 2)
CC Warp Cape
Red Gloves
(Jolt Bombs)
(FireBlast)
1 - Forest Palace - Go into the blue house near Taylor Richard's and step on the warp to teleport to Chaotica. Say "yes" to exit the room, make sure you pick up the maps first. Go left, into the forest. At the end of the forest, you should see a tower. Kill the melon head outside to get key. Enter and kill the baddies in each of the rooms. At the end, you should face a boss. Go to the middle of the room and follow the boss around, slashing him. The bow also works well. When the boss is dead, go up and get the Chaos Sword (same as Blood Axe) and the CC Warper (a cape)
2 - Alien Volcano - Go back to Larry's house in northern CC City and then go to the volcano in the bottom right of the CC world. Enter the nearby house and say "yes" to get the clothes and the permission you need, then go into the volcano and keep going forward. The alien should knock you out. When you wake up, you should be in a room with other people, talk to the one near the cracked wall to blow it up. You are now in a room with some alien enemies dropping bombs. Throw the bombs they drop back at them, and they will die. When they are all dead leave the volcano and return to Larry.
3 - Restore water to Life Mountain - Go all the way to the top left corner of Chaotica and Larry should let you into the cave. Inside, take the top right, then follow the path down. After exiting, jump off the river bed to the north and enter the cave in the dry river. Kill all the enemies in the next few rooms, then in the puzzle where there are lots of arrows and explosions, go to the very right of the screen and walk up. Everything will miss you. Now go up and go through the correct doors, from the left they are doors 4, 2 and 3. Now go up and say "life" to get past. The next room is the boss, who is a blob. Hit him with arrows to kill him, auto-bow is the best weapon here.
4 - Kill the spider - Pick up the gloves, then go one screen up, one left, then several more up until you get to a cave. Kill all the enemies then go through the middle door. Kill every enemy in this room and a big spider should appear. Kill all the baddies and the big spider; using the sword is easiest. Afterwards, you will appear outside and will receive a gold rupee from the princess.
5 - Sand Palace - Return to Larry's house and kill the enemies to get a key. Go to the sand palace in the left part of the CC world and use the key on it. Enter. Kill all the baddies but watch out for the vortex. There is no real boss here! As a reward you will get a gold rupee. Use the warp door to exit.
6 - Baddy Castle - Go back to Larry's house, then go to the graveyard near life mountain and bomb John Denro's grave. Go inside and always choose the paths to the right. At the end there is a warp to the Baddy Castle. Kill the baddies to get the baddy clothes. Follow the road and go to the castle at the top. Go up until you meet the king and he will put you in prison. Say "yes" to escape. Enter the sewers and go right. Kill all the baddies until you get the key, then rest in a bed to get your hearts back. Go back left and use the key at the door. Kill the king with one sword hit then free the guy from the prisons by touching his door. He will give you a key, which opens the previously locked door on the left. Go into the Prince's room and kill all the baddies. After four rounds you will win and you will finally be teleported to a room with lots of money and the Jolt Bombs!!
7 - Pirate Quest - Talk to Larry again. Now go to the very right of Chaotica and go up the water, eventually you will come to a house and an island. Here, you must solve some easy screens. The one on the left is easy and it's also a great place to get loads of arrows! Auto-bow is recommended. The one on the right is a puzzle like Zol's pub, just be careful and do it slow. The one on the bottom is a maze, avoid the fire balls while reflecting the arrows, if you have high health just run on the path that goes southeast. Now take the top route and you will have to do a simple race against the clock, lift and throw the things out of your way for the best time. Once through, go to the top right house and down the hole inside. Go through the prison door on the bottom and kill the moving enemy with one sword hit. Get the key from the bottom of the room and return to the prison. Go to the cell with someone inside and get the key. Use the warp pad to exit and travel to the other house on the small island. Here you will be sent to a mountain, jump off the top jump until the second last jump, then jump off the right hand side instead. Now go down and you will beat the time limit easily. Now just kill the last enemy here with your sword and you will be taken to a place with loads of bombs, arrows, money and the all-important Fireblast!
Magic Quest
ITEMS -
Key
Lode Ore
Magic Meter
1 - Sylphia City - Enter the new Snow Town with 5000 rupees in your pocket (the town is located in eastern/northeastern Graal). Enter the house to the left of the shop (near the entrance) and you will find Mayor Zol. Say '5000' to donate your money to his campaign and he will allow you access to the well and ask you to look for his key. Leave the house and go all the way to the northeastern part of Sylphia. Here you should find the wall, just walk straight in to face the well's seemingly-endless corridors.
2 - Ice Well - Go north, blow up the ice pillars with your bombs (or explosive weapons), continue north, west, north, west, then north. Take the right path then go north, west, west, south, and south. In this new room, jump off the southern edge to get to the bottom. Take the right teleporter. Head south and continue this path until you reach a room with a split path; take the leftmost path. Continue until you reach a cross roads with a path leading north and east; take the east path. Continue until you reach another split path leading south and this time take the leftmost path. This will finally lead you to the lair of the Ice Lizard! He only can be defeated if you are the first person in the room and usually only works if you are the ONLY person in the room. To easily kill him, walk over to the southern part of the western wall and lay a superbomb. Pause and let him come and get exploded by it then unpause quickly and lay another, pausing again. He should quickly lose all of his life this way and eventually yield the key. A note: be careful not to run out of bombs or darts, if you run out, you will be transported outside and will have to start the fight all over. However, you will arrive directly at his lair if you happen to lose, so it can actually be a blessing in disguise. After getting the key you will be transported out of the well back to Sylphia.
3 - Sylphia City - Take the key to Zol (now south of the well) and he will ask you to open his house for him. Go to his house, located in the far northern part of town, and try to use the key on his door. It breaks! Return to Zol (still south of the well) and tell him the news. He will tell you to fix the key, but first you have to get the pieces!
4 - Lava Caves - Go to the lava caves, which are north east of Sylphia. Enter it and go around the curve and in the south door. Then take a left and jump the platforms in the next room. Work your way to the north door and go in. Here you have to kill all the baddies and then the lode gloves will appear.
5 - Avalon - Now, use the Avalon Warp Ring to transport to Avalon. Go two levels south and you will encounter the little tree, walk around this area to be transported to the clouds!
6 - Sky Tower - Once you're in the sky, head north. When you try to enter the tower's main entrance you'll be stopped by the Abominables and thrown into a dungeon cell. Watch the cinema and follow ???'s instructions. Once out of jail head all the way west. The lasers are motion sensitive, so don't move while one is passing you, or you'll be in for a shock. Continue taking the west path at the 4-way (after you defeat the guards). At the end, talk to Galore, who will tell you to go to the command core. Return to the 4-way and touch the machine. Say the password Galore gave you and all of the cells and the gates above will be unlocked. Go all the way north. Circle around to the front of the tower (either path works) and go up the stairs. You will arrive in a room with the king, who will send his guards after you. After you defeat all of the guards once another round will attack you. When they are all defeated, the real king dethrones the pretender and gives you access to the LodeStone. Go into the trap door and circle around to the front of the stone. Use the lode gloves and it should turn to level 2! From here, just leave the castle out the front door and return to Avalon.
7 - Sylphia - Return to Sylphia and approach the door to Zol's house. When directly outside the door, use the lode gloves to remove the lodged key piece. Talk to Zol on the left side of the door and he will tell you to take the key to Avalon to be fixed.
8 - Avalon - Return to Avalon and go to Terazel's House, the western-most house in Avalon, located in the northern section. Give the two key pieces to the blacksmith in the back room. He will tell you that LodeStone Ore is needed to fix the key and that it can be found in volcanic areas.
9 - Fire Caves - See "Lava Caves' Heras" to receive the Lode Stone.
10 - Nimda - With the LodeStone in hand, return to the blacksmith in Avalon. He will tell you that it takes time to repair the key: 66 minutes. After the 66 minutes return to the smith and get the key.
11 - Sylphia - Return to Sylphia for the last time and go to Zol's House. Talk with Zol, sitting next to the house, to give him the key. Zol will run off ungratefully. Try to follow after him to find the door locked! However, Zol's father will appear as a ghost and after a winded speech FINALLY bestow the power of magic upon you!! Log on and off of Graal to start using magic if it does not work right away. Time to go questing for some magical spells!
Old Graal
ITEMS -
Old Graal Warp Ring
Leap Frog
Meditation
(Super Bombs)
Cane of Brugara
1 - Get into Old Graal - If you have the Old Graal Warp Ring, use it. If you don't, then go to the newbie house (Orphanage) The house just to the right of it is the museum, pay the man inside 5 rupees to be transported to Old Graal
2 - Get into Old Graal Castle - Go south and west form the entrance until you reach the castle (places are similar to places in regular Graal). Go to the little guardhouse on the left side on the castle, defeat the baddies and get the key here, then go into the castle! Here, Pachuka will be king of the castle; talk to him and he'll throw you in jail.
3 - Get out of jail - In the jail cell, break out by hitting the block at the top of the jail repeatedly, making sure you talk to Vangel. Go down the waterways, out the pumping station (kill all the baddies), and to the church in the town, it's near the center. You MUST defeat all the baddies in the sewers/pumping station for the quest to work. The baddies under the river do not matter. Talk to the GP in front to get the key to the back door. Use it. Once outside again, shoot yourself out of the cannon to Sardon's. Tell the guard at the door inside the tower "Sardon sent me" Go through the baddy area and talk to Sardon to get the Magic Mirror. Then, leave the tower completely and return to the lake where you came out of when escaping the castle (near sewers). Swim around to the back of the castle and enter. Confront Pachuka. He'll turn into a baddy, kill all the enemies and then Pachuka himself. Get your reward from the top right door. Now you have to go save the king in Swamp City, but you'll need a key first.
4 - Get the Key - Go to the very top right of Old Graal, here there is a graveyard. Read the top grave stones in reverse order and then read the center one to unlock a secret door. Go into the teleport and straight go up until you reach the ninji tower, where you have to solve a difficult puzzle involving arrows. First, go upstairs and kill the flying baddy with arrows. After he is defeated a door will open, go in and push the switch into the blackness to make it appear in the level below. Next, go back down and make the machines link together until the arrow reaches the top left room. Pull the target in the top left room two spaces away form the wall then repeatedly hit the arrow machine until a large enough explosion is formed to make the other arrow machine shoot the apple. Talk to Apprentice Li upstairs to get the key.
5 - Save the King - Go to Swamp City in Old Graal and go into the tower here. When you enter a teleporter, you will go in the direction you entered it in. (if you go into a teleporter from the south, you will go up into the room above). Get into the middle one, ignore the guy at the bottom left for now. Here, go through the right door. Kill the attacker and continue on. Use a bomb on the arrows and enter the next room. Here, there will be a large bird, stand near the pots in the corner and throw bombs at it once you've killed the other baddies in the room. Afterwards, Antago will be destroyed automatically by the cheat catcher. Go all the way back down; now you can go to that guy at the bottom left; lay a bomb to save him and go back to Graal Castle.
6 - Get Leap Frog - Talk to the real king, and then go into the top right door and get the Leapfrog!
7 - Save the Queen - Now, exit the castle and go to the place where Tribal Village is. Go south and enter the river and swim downstream to the Otherworlder's Camp. Go all the way to the top and the door will say 'locked by Fox'. Now, leave and go to Graal Bridge in old Graal and talk to Fox. Go straight up into his tunnel. When you get to the 4 way path, go left, right, left, right, up, down, up, down, then kill all the enemies and the miner to get another key. Go back to the Otherworlder's camp and open the door, then kill all of the enemies and blow up the tile that appears. Go through the caves, killing the enemies again. Free the queen and try to go back to the castle. You will be abducted by aliens! Talk to their leader. Go up and left, then defeat all of the enemies. Now, go right and into the teleporter. Once in, kill all of the enemies and go left. Go through and rescue all of the people; eventually you will come to the area where the Queen is held captive. Defeat the giant alien. Start the ship back up and you'll be warped to the castle again. Go to the top right section and find Vangel, who will give you your reward: access to the Paladin's Quarters! In these rooms, you will find the Superbombs!!! Next, go back to the Paladin's Quarters and enter the room to the southeast. Follow the balcony around and enter the door. At the back of this room you will find a waterfall, look in the middle of it and you will get a message in a bottle telling you to go save Zorbi!
8 - Go Save Zorbi - Exit the castle from the jail side. Go through the waterfall right outside the exit. Go through the pipes by taking the path that winds around and appears to lead backwards. Then, kill the squid in the waterfall by shooting arrows at it. Now you can swim into the new area and you'll end up in the garden. Go up the hill; the book next to the floating guy is Meditation, it lets you float at the cost of rupees!
9 - Cane of Brugara - Go back to the Paladin's Quarters and get the note in the water. Exit the castle and go east until you reach Bruges Castle. Go down one screen to the town. In the house in the center is a red bird. Jolt Bomb the bird and get the password, then head back to Bruge's Castle. Say "Underground" while standing on the carpet in front of the door and the door will open. Once inside, run past the enemies and the blue blocks. Go through the rooms, avoiding the traps. When you reach a 5 square wide path blocked by blue rocks, walk through them, you will eventually find an invisible path through. At the first set of spikes, you will have to take damage to get through, but before the second set is a chest which stop the spikes from hurting in future. Next there is a pit, do NOT walk into it. Go through the door on the right and fire the fireblast to trigger the switches. When you come to the door at the end, slash it and walk through. In this room, avoid the baddies hit the blue stones with your sword, some of them are fake. Enter the ring of stones in the bottom right corner to activate the hidden warp. Exit out the western door. In the final room, kill the boss (slashing repeatedly works best). When the boss dies, you will warp to a new room, and the Cane of Brugara will be yours