i hate them, i know they are messing this up, as of now the seteffect happens everytime in an endless loop and when i cross a level, don’t want that.
I just want the damn thing to shift to darkness at 12:00 and STAY dark, then shift to light at 0:00 and stay light until getting back to 12:00 and starting the process over…
if (isonmap) {
if (this.hour>=12&&this.enabled=1) {
//at 12:00 from light to dark
seteffect 0,0,0,0;
sleep .2;
seteffect 0,0,0,.1;
sleep .2;
seteffect 0,0,0,.2;
sleep .2;
seteffect 0,0,0,.3;
sleep .2;
seteffect 0,0,0,.4;
sleep .2;
seteffect 0,0,0,.5;
sleep .2;
seteffect 0,0,0,.6;
}
else {
//at 0:00 from dark to light
seteffect 0,0,0,.6;
sleep .2;
seteffect 0,0,0,.5;
sleep .2;
seteffect 0,0,0,.4;
sleep .2;
seteffect 0,0,0,.3;
sleep .2;
seteffect 0,0,0,.2;
sleep .2;
seteffect 0,0,0,.1;
sleep .2;
seteffect 0,0,0,0;
}
}
if (!isonmap&&this.enabled=1&&level.daynightoff=0) {
seteffect 0,0,0,0;
}
//end seteffect check
timeout = 0.5;
IF i take this out:
//end seteffect check
timeout = 0.5;
The minutes/hours dont count up, unless i cross over a level…