Urza!!

I’ve only finished a couple of the interior levels for the new castle, but I’ve got some cool ideas for a war event…

I’m thinking we could have a set number of troops for the defending side’s king to place as obstacles. Maybe a set number of points with superior units eating up more points.

Stationary Guards/Archers for one point.
Patrolling Knights/Mages for three

I was also thinking about having the towers let a player survey and fire artillery.

The basic idea would be to have a war with as few as two players and still be interesting.

You making stuff up again?

Yessir, but don’t tattle!!

I found three of the nine on my quest to find Urza’s weminz!