Using [USER=“181”]kpedersen[/USER]'s php zelda demo, I managed to create a simple multiplayer client. If anyone remembers, I made a similar project awhile ago but wasn’t very successful due to the use of a now deprecated realtime database API, which I thought would do the trick, but obviously didn’t.
While this currently doesn’t look like much, the foundation for the engine is fairly solid in my opinion. I will be hosting it up on Github for everyone to check out and hopefully contribute to.
No long term goals for this project yet, I just thought it’d be fun (and relatively easy) to work on as a community if y’all are interested. Also, if we manage to make something worthwhile out of it, we could easily port it over to iOS or Android. It’s a long shot, but definitely possible.
Adding two blank, collision-responsive NPC’s to the map is as simple as this!
World.walls = new Array();
World.walls = new NPC(0, 0, 100, 100);
World.walls = new NPC(100, 100, 25, 25);