Alright one of my ideas for VS is to have a killstreak/deathstreak system… in which you can purchase these skills and set them as your active killstreak/deathstreak in a simple GUI…
You would only be able to set one killstreak and one deathstreak at a time. Once you attain the killstreak, a message will pop up saying you can use the skill, then you would be able to press like… the ‘w’ key for example and the effect will happen. All the killstreaks/deathstreaks would be individual NPC’s you will buy with PK points, or the price may depend on your PKlevel or kills/baddie kills…perhaps even gralats but i want to save gralat spending on misc npc’s/fun stuff…
I’m thinking the different levels will be 2, 3, and 5 killstreak skills, same with deathstreaks…obviously the 5 streak skills are gonna be much better than the 2 or 3 ones.
Heres what i’ve come up with so far, i want to get some input from the community on more ideas or balancing issues…
[CODE].::KillStreaks::.
2 kill streak
(Getting 2 kills on a player(s) without dieing)
-Sword Beam: your sword wings shoot a beam out that hurt the target
for .5 damage, lasts 6 seconds.
-Venom Blade: You gain this effect for 3 seconds, while active your
sword swings poison a player, making them take .5 damage
every 2 seconds for 6 seconds. DOES NOT STACK
3 kill streak
(Getting 2 kills on a player(s) without dieing)
-Ring of Fire: Fireballs surround you, hurting enemies that touch you
for 1 damage. Effect lasts 5 seconds
.::Death streaks::.
2 death streak
(Dieing 2 times without getting a kill on another player)
-Sprint: You run at high speed to escape your foes, lasts 3 seconds.
-Invisiblity: You slip into the unseen shadows and go invisible to
make your escape, lasts 4 seconds.
3 death streak
(Dieing 3 times without getting a kill on another player)
-Rejuvination: Gain 1 fullheart every second for 4 seconds[/CODE]