Level of the Week - Challenge #4

I acctualy have the dungeon partially planned. You will only need one item to get over that hole. If you jump into it you’ll just land in the room below.
The stairs to the right is so you’d be able to get out of there, it’d have a one way door or something similar in the room below.
The room on the left would be locked and would lead to the miniboss off the dungeon.
The stairs in the top right goes to the second floor where the boss key is.
The room in the top left leads to either a baddy room trap or a small treasure.
The large door in the centre would be leading to the boss room but I didn’t have any good gate image for that.

Why can’t all graal dungeons be like this?

Help phoenix dude. We need you!

Raiks planned out all the dungeons for Classic.

Lucky!

That sounds like I planned them alone, which is far from true.
On the tomb I only helped with gfx, and I was busy with university when the castle quest was made.

I really want to take a stab at this, but Terraria and Warthunder have been stealing all of my time.

You mean video games are taking up your time from other video games? I feel like there is a really easy solution…

Yeah. Thor did almost all of the Castle quest.

I couldn’t help laughing at this post. I don’t necessarily agree though.

Ideally, I’d like one more submission before putting these levels to a vote. Any takers?


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Old school!