[QUOTE=hosler;103273]Oops. Im sorry. Tell us what flag he should use then.[/QUOTE]
What do you think is going to happen as a result of simply placing “timeout = 0.05” in a script?
[QUOTE=Codr;103282]Come on tricxta, what happened to your “make them learn” approach? It’s the right idea.[/QUOTE]
You’re right! I’ll remove my code rework.
Learning by example requires an… example. So one was provided.
If we had a “GS1 Script for Dummies” wiki that had premade examples, then we wouldn’t be writing other people’s scripts for them. But alas, I see no easily available references to use and that script was small enough as is.
[QUOTE=Kelathos;103286]Learning by example requires an… example.[/quote]
Learning by example isn’t the only way to learn. How many examples have to be given before it becomes doing the work for them?
[QUOTE=Codr;103288]Learning by example isn’t the only way to learn. How many examples have to be given before it becomes doing the work for them?[/QUOTE]
I already mentioned that preferably the examples are not their own script. If we had premade examples to reference in links, this wouldn’t be an issue.
[QUOTE=hosler;103289]Trigger the timeout conditional after the .05 seconds like tricxta said.[/QUOTE]
But where in the original script is there an if check for the flag “timeout”? By the way, GS1 scripts don’t operate intuitively. Any time a script is executed, everything in the script is executed. The engine simply sets flags before executing to indicate what triggered the process to occur. (Or what’s valid at that point in time.)
[QUOTE=Kelathos;103290]I already mentioned that preferably the examples are not their own script. If we had premade examples to reference in links, this wouldn’t be an issue.[/QUOTE]
Giving examples is still too much information. They don’t need that much information to learn unless they really don’t care to begin with.
HOWEVER, given that it’s hard to keep people here to begin with, perhaps it’s not such a bad idea. I just very much despise people having things handed to them.
[QUOTE=hosler;103297]That’s why I told him he should add it.[/QUOTE]
You also "Wut?"ed what I said, as if you didn’t have any idea what I was talking about.